How Light Brick Studio took Lego digital play back to basics

By subverting traditional video game tropes, the Copenhagen-based studio continues to prove that the global toy giant’s most valuable digital asset can be itself
For two and a half decades, the Lego Group’s presence in video games has been largely defined by its licensed partnerships with blockbuster IPs. With countless instalments of Star Wars, Batman and Harry Potter, the iconic Danish purveyor of creative play has served as a whimsical aesthetic filter for more traditional, tongue-in-cheek action-adventure templates.
But beyond the licensed micro-brands, Lego has always been a design system steeped in its own beloved tropes: a wordless, intuitive visual language, the thrill of creative possibility and the timeless principle that imagination is the player’s only constraint. After all, away from the cinematic bombast of IP tie-ins lies a much simpler, meditative reality: the joys of tipping a bucket of bricks onto the carpet and building.
Enter Light Brick Studio. Originally founded as an in-house development studio within the Lego Group itself, the Copenhagen-based developer has devoted itself to rediscovering the simple joys of the humble brick. Through elegant puzzler Lego Builder’s Journey and contemplative co-op adventure Lego Voyagers, Light Brick has helped pivot the brand’s digital identity with a prestige design philosophy of its own. In doing so, they’ve uncovered a profound truth in the process: a global brand’s most valuable asset is often itself.